package peace.gui.dnd
{
import flash.events.Event;
/**
 * 
 */
public class HotAreaEvent extends Event
{
	public static const ADDED_ITEM:String = "addedItem";
	public static const REMOVED_ITEM:String = "removedItem";
	
	public var item:DragItem;
	
	public function HotAreaEvent (type:String, item:DragItem, bubbles:Boolean = false, cancelable:Boolean = false)
	{
		super(type, bubbles, cancelable);
		this.item = item;
	}
	
}
}